The Most Awesome Game - The User Experience

Data helps developers decipher what players really want.
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The Most Awesome Game - Defining "Friction"
The Most Awesome Game - Defining "Friction"

Nelson’s new book is all about the ways publishers can make it easier to “fall in love with your game and c...

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The Most Awesome Game - The Business Plan
The Most Awesome Game - The Business Plan

Pleasing your players is the key to profitability.